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Pax Romana and had a good time, although I can't shake the feeling that it’s closely related to Anno 1800. It seems like a ...
For the 110 people working on Anno 117: Pax Romana, the upcoming city-builder from Ubisoft Mainz, every game in the franchise ...
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EarlyGame on MSNAnno 117: Pax Romana Will Be Your New Roman Empire (Literally)The Anno series has taken us on virtual journeys across several centuries, from the earliest title set in 1401 to a futuristic exploration in 2205. The latest game, however, takes us further back in ...
I spent hundreds of hours on “Civilization” and its sequels, but I haven’t played many others in the genre beyond Amplitude ...
With a highly sought-after setting and a host of welcome changes already showcased, Anno 117: Pax Romana will hopefully ...
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But Why Tho? on MSNAnno 117: Pax Romana Creative Director Talks New Players, Choice, And Post-Launch SupportPax Romana's Creative Director talks about choice, new players, hardcore fans, and how the dev team is planning for the future. The post Anno 117: Pax Romana Creative Director Talks New Players, ...
Pax Romana offers up a cornucopia of dangers and discoveries. Dastardly pirates. Lush islands. New leaders to barter and play ...
Anno, Ubisoft's builder that tasks players with transforming an empty island into a thriving metropolis, is embracing ...
With a small but passionate team of just 110 developers, Ubisoft Mainz is crafting what could be the most immersive Roman ...
While Anno 117: Pax Romana is a game where you'll still be focusing on your economy and fostering positive relations first and foremost, you'll also need to consider building fortifications and ...
Pax Romana, you’re tapped as an Imperial governor guiding your province from a humble camp to a sprawling civilization. You ...
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