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Since Unity 5.0, WebGL has been an unsupported preview technology. As of 5.3, it will be selectable as a platform un Unity Cloud Build, allowing developers to test their game in-browser and create ...
Unity announced the next iteration of its engine at the Game Developers Conference this week, including WebGL support to allow games using Unity 5 to run in-browser without plugins.
Unity and Mozilla today announced that they are bringing the Unity game engine to the web using the WebGL standard and Mozilla's asm.js.
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